Changelog

What changed, and when.

New mechanics, dashboard tools and integration changes across the product line, newest first.

Read the docs

Releases

Newest first. Filter by product; the latest three are open, earlier releases sit below.

  1. Gamification by Gamixter

    New banner and Fortune Wheel editors

    • Banner editor with banner cards, design settings, presets and a live preview.
    • Fortune Wheel settings page with default presets.
    • Lottie animations in banners and in the Fortune Wheel.
    • Add a new game language by copying an existing one.
  2. VOKO

    Journey orchestration

    • Lifecycle stages and steps on a no-code canvas, with a funnel per stage.
    • Simulator: send events to a test player, shift time and see where they land.
    • Draft → shadow → live publishing, with kill switches per journey and per organisation.
    • Immutable versions, with a preview of which players move to a new version.
    • A/B steps with a control branch, compared stage by stage.
    • Emails through Customer.io, with the click coming back into the journey as an event.
    • Conditions like “N events in D days”, journey templates, export and import between brands.
  3. Gamification by Gamixter

    Banner templates and a new Streak Claimer setup

    • Smart Banners get eight templates, including minimal, promo, interstitial, floating button, multi-choice and smart.
    • Streak Claimer is configured entirely from the dashboard, with a ready set of defaults and hints for each day of the streak.
    • New version of the Fortune Wheel.
    • Mission cards animate in.

For the mechanics themselves, see the mechanics library, or read the docs.